Features
Interactive examples for every feature available in the runtime.
F01→
Custom Slots
Replace specific elements with custom skeleton UI via data-skeleton-slot.
F02→
Element Exclusion
Keep interactive controls active with data-skeleton-ignore.
F03→
Responsive Behavior
Re-measure blueprints on resize with remeasureOnResize.
F04→
Callbacks & Hooks
Inspect generated blueprints with onMeasured.
F05→
Blueprint Caching
Understand structural blueprint reuse for repeated layouts.
F06→
Fallback Prop
Render a custom fallback while AutoSkeleton measures the target.
F07→
Resolver Policy
Compare runtime-only, hybrid, and precomputed-only resolution behavior.
F08→
Rollout Telemetry Collector
Inspect route-level resolver counters and rollout ratios.
F09→
Manifest Parse & Validation
Exercise parseManifest diagnostics with valid and invalid input.
F10→
No Skeleton vs Ignore
Compare full-region opt-out with targeted control exclusion behavior.
Server Rendering
SSR & Static Blueprints →